Object splitting in Blender
July 15, 2010
So, I am now working on turning Blender into a full-fledged world editor for Neo.
Because of that, I needed a script to split the grid containing the world geometry into smaller (10×10) objects for export.
If anyone else need this feature, and can stand my ugly code (first time ever using python…), check this link: http://pastebin.com/Ymp9mCpk
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