More improvements
February 6, 2010
A lot of the changes done the past month have been under the hood.
The game client is more stable than ever, I made a few adjustments to the code to make it compile for Irrlicht 1.7, some GUI changes, a particle effects editor, etc.
The most visible changes would probably be those to the spell casting system.
It will now take into account spell casting time and cooldown.
The implementation still has a few rough edges, but I am working on it.
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